Unity container configuration in C# program for resolving dependencies by registering types and creating container object in Main method.

This image shows a C# console application’s Main method where the Unity Container is configured for dependency injection. A container object is created using new UnityContainer(), and types are registered using RegisterType. The configuration maps an interface (IProducts) to its implementation (TeaProducts), ensuring the Unity container can resolve the appropriate object at runtime. This setup promotes loose coupling and enables effective dependency management in the application.

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