Debugger set in PutTeaOrder method to dynamically resolve IProducts implementation from parameter using UnityContainer in C#.

The image highlights the PutTeaOrder method within the Order class, where a debugger is placed to observe the runtime behavior of UnityContainer resolving the appropriate implementation of the IProducts interface. The method uses a string parameter to identify which product (e.g., Tea or Coffee) to resolve, showcasing how Unity performs dependency injection dynamically based on the parameter value.

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